Spatial Experiences • 2025

../The Flesh of a Moth

Skills

Installation Design
Sculpture
Interactive Experience

Tools

Photoshop
Touch Designer

Timeline

Fall 2024

Role

Designer


Overview

A two-part installation artwork interrogating how memory has been commodified through nostalgia (Part 1) and digital photo storage platforms (Part 2) in the modern world.


Part 1 • The Flesh of a Moth

A sculpture examining how nostalgia no longer has to be tied to one’s own experiences but rather can exist through aesthetics.

Through a clear lamp sculpture filled with Polaroid transparencies, the work explores how vague feelings of nostalgia can occur within others for my own childhood memories.


Part 2 • ../

An interactive digital installation exposing how grids erase hierarchy through uniformity.

By altering image scale in response to physical actions, the work demonstrates how attention and meaning can be manufactured through curation—and how the opposite is true as well.


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